Known issues: Difference between revisions
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* Players do not appear to be able to level. | * Players do not appear to be able to level. | ||
* Player skills do not seem to be taken into account during combat. Regardless of how high the skill is raised, it acts as if it is 1. | * Player skills do not seem to be taken into account during combat. Regardless of how high the skill is raised, it acts as if it is 1. | ||
== Non-Critical Issues == | |||
* Hunger does not appear to have any impact. | |||
== Workarounds In Place == | == Workarounds In Place == | ||
* Colleens store had an issue with the FOOD variable defined in lanark.h. Worked around this issue by replacing instances of FOOD with "/d/tradewinds/lanark/objs/food/". | * Colleens store had an issue with the FOOD variable defined in lanark.h. Worked around this issue by replacing instances of FOOD with "/d/tradewinds/lanark/objs/food/". | ||
Revision as of 23:40, 4 July 2020
Critical Issues
- Players do not appear to be able to level.
- Player skills do not seem to be taken into account during combat. Regardless of how high the skill is raised, it acts as if it is 1.
Non-Critical Issues
- Hunger does not appear to have any impact.
Workarounds In Place
- Colleens store had an issue with the FOOD variable defined in lanark.h. Worked around this issue by replacing instances of FOOD with "/d/tradewinds/lanark/objs/food/".
