Wizard: Difference between revisions
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== General Info == | |||
The guild of Wizards is not affiliated with any particular alignment, yet it persists in attracting members that seek to fulfill their own personal aims. Power hungry and conniving, wizards seek positions of great influence in order to further their individual agendas. Though selfish and indulgent, these goals that the wielders of magic set for themselves are not by definition evil in nature. They will pursue a course of action for as long as the cause suits them, and they think nothing of abandoning allies with little or no notice. | |||
[[Category: | A wizard is a volatile yet strong battle companion, quick and eager to take any situation into his or her own hands. Delving into the depths of magic is not a light matter and carries with it potentially disastrous consequences, of which extend beyond the mere flesh and blood existence of a being. Powerful, and at times uncontrollable, forces from the netherworlds lay at the fingertips of those who dare to attempt to harness them. The magic called upon and wielded by wizards lends them formidable power in combat. However, this conjured power always has the capability and the will, if not the opportunity, to strike back at its captor with a terrible vengeance. A single grave error at a crucial moment in spell casting or incantation could prove to be the undoing of even the most powerful wizard. | ||
Caressing the raw essence of spellfire, probing ever so gently into the darkest regions of magic, and conjuring forth entities of pure energy is the dangerous practice that the Realm has come to know as wizardry. | |||
== Wizard Specializations == | |||
* [[Black Robe]] | |||
* [[Red Robe]] | |||
* [[White Robe]] | |||
[[Category:Professions]] | |||
Latest revision as of 14:58, 10 July 2020
General Info
[edit | edit source]The guild of Wizards is not affiliated with any particular alignment, yet it persists in attracting members that seek to fulfill their own personal aims. Power hungry and conniving, wizards seek positions of great influence in order to further their individual agendas. Though selfish and indulgent, these goals that the wielders of magic set for themselves are not by definition evil in nature. They will pursue a course of action for as long as the cause suits them, and they think nothing of abandoning allies with little or no notice.
A wizard is a volatile yet strong battle companion, quick and eager to take any situation into his or her own hands. Delving into the depths of magic is not a light matter and carries with it potentially disastrous consequences, of which extend beyond the mere flesh and blood existence of a being. Powerful, and at times uncontrollable, forces from the netherworlds lay at the fingertips of those who dare to attempt to harness them. The magic called upon and wielded by wizards lends them formidable power in combat. However, this conjured power always has the capability and the will, if not the opportunity, to strike back at its captor with a terrible vengeance. A single grave error at a crucial moment in spell casting or incantation could prove to be the undoing of even the most powerful wizard.
Caressing the raw essence of spellfire, probing ever so gently into the darkest regions of magic, and conjuring forth entities of pure energy is the dangerous practice that the Realm has come to know as wizardry.
